<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="https://arminkz.github.io/blog/feed.xml" rel="self" type="application/atom+xml" /><link href="https://arminkz.github.io/blog/" rel="alternate" type="text/html" /><updated>2026-04-29T00:27:18-06:00</updated><id>https://arminkz.github.io/blog/feed.xml</id><title type="html">Armin Kazemi</title><subtitle>Graphics and systems programmer specialising in real-time rendering, GPU programming, and low-level C++.</subtitle><author><name>Armin Kazemi</name></author><entry><title type="html">Hello, Blog!</title><link href="https://arminkz.github.io/blog/2026-04-28-hello-blog/" rel="alternate" type="text/html" title="Hello, Blog!" /><published>2026-04-28T00:00:00-06:00</published><updated>2026-04-28T00:00:00-06:00</updated><id>https://arminkz.github.io/blog/hello-blog</id><content type="html" xml:base="https://arminkz.github.io/blog/2026-04-28-hello-blog/"><![CDATA[<p>Hey there! I’m Armin — a graphics and systems programmer based in Calgary, Canada.</p>

<p>This blog is a place for me to write about the things I build and learn along the way — rendering techniques, GPU programming, DIY projects, and interesting problems I run into, and anything else worth documenting.</p>

<p>No promises on posting frequency, but when something is worth writing down, it’ll end up here.</p>

<p>Thanks for stopping by.</p>]]></content><author><name>Armin Kazemi</name></author><category term="meta" /><category term="introduction" /><summary type="html"><![CDATA[Hey there! I’m Armin — a graphics and systems programmer based in Calgary, Canada.]]></summary></entry></feed>